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Showing posts with label Dinosaurs. Show all posts
Showing posts with label Dinosaurs. Show all posts

Tuesday, March 15, 2011

Spotlight On... The Triceranoughts!

Background
With the majority of their armoured support devastated beyond repair, the Crimson Blades solution was to turn to the indigenous xenoforms on the planet where they became stranded, but this new biological “armoured” division proved the equal of any technology that had come before.
Used both for spearheading heavy assault actions and as beasts of burden, the Triceranoughts excel at the role they play in allowing the Deinosus company to maintain such a potent mobile force. Carrying everything from heavy armament to the concentrated liquid gruel used to sustain the marines in the field, the Triceranoughts prove invaluable, especially with the Cortex Units drilled into their brains to control them while accelerating their natural aggression.

Making the Models
The Triceranoughts were made from the same basic Triceratops toys as the Triceratank. Then I strapped on as many spare parts, barrels, lights and rolled up sleeping bags as I could. The goal here was create the idea of a support unit that spends long periods in the field and I wanted to explore the question of what Space Marines might eat in those circumstances.
As with the Triceratank (and the rest of the army), I wanted the Triceranoughts to be heavily weathered and battle damaged and used a drill to make shell wounds in their armoured front plates.
They have the same assault armour on their legs as my Tyrannosaur has as well as the razor wire, to act as a deterrent.

Game Rules
In the game, they count as Chaos Space marine Dreadnoughts. The rules there match up well with their capabilities and also have the Crazed element to symbolise their out of control nature.

Tactics
It’s difficult to talk much about tactics here because in almost every game, the Triceranoughts have ended up getting immobilised far from the enemy. They are designed to be close assault units and need to get into combat as quickly as possible to avoid getting shot up. Because they look so threatening however, they tend to draw a lot of fire.

Thursday, March 10, 2011

Spotlight On... The Triceratank!

Background
Utilising xenos biofroms to fill weaknesses in their diminished strength, the Crimson Blade Deinosus Battle Company cane equally be referred to as Dino-Marines!
The Crimson Blades are principally a close assault force and as such they ran the risk of being vulnerable to overwhelming armoured opposition. Fully aware of this, Captain Felix Wulf saw to it that the weakness was immediately addressed, both in the specialised equipment handed out to the Hunter squads but also by strapping the bulk of a wrecked Predator Annihilator onto the back of one of his xenoforms.
The Triceratank (as it is affectionately known) is the perfect precision tank-hunting tool, able to lay down an overwhelming field of needle-sharp heavy las-blasts exactly where it is needed.
As long as it is alive and its weapons still functioning, the Chapter has nothing to fear from heavily armoured opposition.
Making the Model
The Triceratops was a particularly nice toy that I started off with and to that I strapped on the turret, top and sponsons of a Space Marine Predator Annihilator tank. Wanting to match the battle-worn look of the rest of the company I added heavy weathering and battle damage.

Game Rules
In the game, the Triceratank uses the rules for a Space Marine Predator Annihilator.
Tactics  
With three lascannons, the Triceratank is there to take out vehicles. The rest of the army does contain some meltaguns and Dreadnoughts capable of tackling tanks but this is the specialist item right here. If there aren’t any tanks to shoot it can feel a little redundant but it’s just as good at taking out heavy infantry (like Terminators).

Monday, March 7, 2011

Another Failure

Necrons vs Deinosus Crimson Blades | Rob v Tim | 40k | 51 | 108.997.M41


In the far Chillward regions of Kaltirey, the Necrons continued their implacable march Scorchward. They had passed now outside the vicinity of any Guard outposts and moved now through the deep snow fields, blasted by blizzards but moving ever onward nonetheless.
But ahead of them, silhouetted figures moved in the snowstorm. The Necrons slowed, narrowing their visual detection units. Suddenly explosive shells streamed out of the white mist, hammering into their lines and the Deinosus Space Marines ran forward, Triceranoughts bellowing in fury as their cortex units flooded their systems with rage inducing hormones.
The Necrons showed no fear or surprise. They had defeated this opponent before after a series of tactical validations. They calculated only a 17% chance of significant loss now.

The Bladelords and Hunters ran forward, opening fire with bolters, plasmaguns and meltaguns, bringing down the lead Necrons, but scuttling fast round their flank came a gigantic insectile Tomb Stalker. It didn’t slow as it parted the ranks of the Bladelors, ignoring their bolt and plasma shots, ripping them apart one by one.
The Necron ranks opened for a moment and floating forward came the sinister form of the Necron C’tan: the Deceiver. The marines ran forward led by Felix Wulf and engaged him but they lacked the strength to harm him at all! Methodically, the Deceiver started to crush them, one after another. Realising the situation was untenable, Felix Wulf ordered his squad sergeant to activate his homing beacon.
The air started to crackle and spark, the godlike Deceiver pausing momentarily as it crushed the larynx on one of the marines. Then the sergeant transmatted up to the orbiting Black Scabbard and the Mammoth landed hard in its place. The great hairy beat trumpeted and crashed into the C’tan, knocking him back and Felix grinned. “Take that you bastard!”
But even the mammoth barely had sufficient strength to wound the Deceiver while every return blow tore chunks out of its flesh. It wasn’t going to work!
And meanwhile, the Necron warriors continued to march implacably forward.

"You will leave this battlefield immediately you hairy brute!"
A team of Raptor Riders pulled ahead of the Space Marine line, engaging a unit of Immortals. Their powerful weapons and the strength of the raptors’ jaws proved to be a dangerous combination, but any victory was insufficient. Both Triceranoughts were crippled now; the aggressive strength of the Deinosus battle group was diminishing to the critical level.

There was nothing now for it but to call a withdrawal.  
Captain Woolf put the withdrawal code out across the com and slipped out of the reach of the deceiver’s swinging fists as it ripped the Mammoth into its constituent parts.
The battle was over; and once again the Space Marines of the Deinosus battle Company had failed to halt the Necron advance.
 

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